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Massively Overthinking: Prestige systems in MMORPGs

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Last week, an interesting question dropped into our team inbox. It was from a game developer — I don’t know for which game — named Matthew. “As a developer, I’d be really interested to know what MMO gamers think about the idea of a ‘prestige system’ in an MMO, akin to Call of Duty’s, to encourage players who reach the endgame [...]



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